Camera Shake - Simple Camera Physics Rig
This is a very simple to build and use physics rig that utilizes a linked camera. The rig is created from 3d blocks with dampening blocks on the sides that can be rotated up or down the chain of blocks used for camera attachment points. The top chain block can be changed from kinematic to dynamic and get different results. Several examples are shown.
Multi-Duplicate, Gravity & Scatter
Use multi-duplicate to create objects, use gravity to scatter them.
Flying Off into the Sunset
A tutorial using a sunset image created in Vue. Lighting and animation are also covered.
Download the free images in the File Pile here.
Simplified Ragdoll - Breaking Constraints/Helicopter Stunt
Learning to break constraints is in the first part of the tutorial and tweaking the animation is covered in the last part.
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How To Videos
- DAZ to iClone Full Body Morph
- Using the New Prop Animation Layer
- Converting the Toon Donkey
- Correcting a Bad Conversion
- Poser to iClone via 3DXchange 5.4
- DAZ Genesis to iClone via 3DXchange
- Point & Click Movement & Keyframes
- Basic Character Animation & Repurposing
- Back to the Basics with the Masterchief
- iClone in the Pipeline
- How to Create Silhouette Lighting
- Creating an Epic Sized Space Fleet
- Daz to iClone via 3DXchange 5
- Flock of Birds Prop
- How to Simulate Pushing an Object
- Camera Shake - Simple Camera Physics Rig
- Multi-Duplicate, Gravity & Scatter
- Flying Off into the Sunset
- Simplified Ragdoll - Breaking Constraints/Helicopter Stunt
- Simplified Ragdoll
- Simple Warp Portal
- Using MoCap and Multi-Layer Motions
- Soft Cloth - Head and Shoulders
- Using Time Warp and Curves
- How To: Drag and Drop
- Working with Stairs
- The Domino Effect
- Creating your Own Dogfight
- How to Save and Use the Curtains in iClone 5
- iClone Asset Management






